| The
story of US internet retailer boo.com has become the textbook case
of why you should make sure that visitors can actually use your
website.
All
the cool graphics, animations, and fancy programming tricks don't
really mean a thing if your visitors can't do what they have come
to do quickly and easily.
The
story of boo.com is about a very large company, but the lessons
apply equally to the smallest website.
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(May
30, 2000) by David Walker.
This
article is from David's fortnightly electronic newsletter
"Shorewalker" which is a commentary on internet
issues. It's well worth subscribing to. His website is at
www.shorewalker.com
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I had
fun writing this, and not just because saying nasty things is more
fun than being balanced and rational. People talk about constructive
criticism as if it were always a good thing. But some circumstances
cry out for destructive criticism - criticism designed to point
out conspicuous stupidity.
The
Web shopping jumbo known as Boo.com suddenly crashed to earth last
week. The much-hyped 18-country new-economy pedlar of "sports
and streetwear on the Net", a company that had reportedly burnt
roughly $200 million of capital, found out that you can't lose money
forever. Boo.com's owners called in those pillars of the old economy,
the liquidators. Where did Boo go wrong? Most memorably, on
the screen. Everywhere on the screen. The site seemed actively designed
to stop people just buying stuff. It demanded users have the Flash
plug-in, then forced them to navigate pages of animation to get
to the place where they could order something. It hid the navigation
under cute graphics. It crashed browsers. It launched new windows
at every opportunity. It demanded a fast connection (in theory 56k,
but higher in reality). It blocked Mac users entirely (those iMacs
aren't hip, are they?).
It
created an expensive online magazine only faintly linked to the
shopping experience. It committed itself to "entertaining"
users, on the premise (no doubt compelling to baby-boomers) that
people under 30 would delight at receiving pale online imitations
of TV. It behaved in exactly the opposite manner to Amazon.com,
the site that first made consumer Web commerce seem like a good
idea.
In
other words, Boo committed the sort of rolled-gold usability screw-ups
that every half-sentient student of Web usability could identify.
So all the people who knew anything about how people really use
the Web took one look and said "This stinks. This will crash".
Then
it crashed. Right on cue. Just as predicted. You could see the fireball
from 20 Websites away. The crater's still smoking, even now.
And sane Web-builders everywhere should give thanks for that spectacular
demise. They should give thanks not because boo.com was evil (it
wasn't) or stupid (it was). They should give thanks because finally
the Web-building profession has an example of what happens when
you break all the consumer Web site interaction rules. By so neatly
fulfilling the usability experts' prediction of failure, Boo has
given Web usability a new credibility.
The
next time some misguided soul suggests building a site full of bleeding-edge
technology, bandwidth-hogging graphics and "Internet entertainment",
you'll be able to respond simply: "That's how Boo.com lost
$200 million, numbskull".
In
truth, Boo.com failed for more reasons than just lousy Web-building
practices. Even an Internet start-up must employ special techniques
to lose $200 million that quickly, and Boo did. It reportedly had
no project plan for months. The New York Times quoted a former staff
member as claiming that "employees routinely flew first class
and stayed in five-star hotels".
The
Industry Standard had a Boo founder realising, way too late, that
the business had needed "a strong financial controller".
Operating in so many countries, the site also needed to cater to
several languages and a maze of cross-border tax laws. And when
it comes right down to it, trendy clothing looks just about the
worst possible activity to take online.
Investment
bankers talk of the "elevator pitch" - the story you use
to explain your company to the venture capitalist in just 15 seconds.
Boo's elevator pitch was: "we'll take the experience of a day
shopping in glamorous stores and turn it into twenty minutes of
bewilderment in front of your PC". The only people dumb enough
to buy that pitch would be ... well, Goldman Sachs, J.P. Morgan,
the Benetton family, a few other fringe players.
But
no-one will remember the market positioning errors, the project
management practices from hell, or any of the other nuanced little
details of failure.
They
will remember Boo's interface, because it was so memorably bad.
The next
time someone suggests a big new cutting-edge Web interface project,
the only line you'll need is: "Remember Boo".
(This
article was written by Australian journalist David Walker, and published
in his electronic magazine, "Shorewalker".
His website is at www.shorewalker.com
)
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